Long Limb Liam

Stretchy celphalopod simulator

About

This game was made during UNC Game Dev Club project work sessions over the course of the fall semester.  In total, this game was around 24 hours of work spread out across the team. 

Credits

Primary Programmer: brendancapple@gmail.com
UI Programmer: branigse@gmail.com
Art: Animntendude@gmail.com

Comments

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I really like the character designs and the gameplay seems promising, but I could never get a good feel for how the grabbing mechanic actually works. By the way, you can rack up an invite points by constantly walking into the corner and just batting away enemies without clicking